Paradise
Genre: 1st person horror walking-sim
Team Size: 4
Duration: 1 week
Paradise is a first-person horror game created in an one-week Gamejam.
Stuck in a deserted, endless office, you have to find a way to escape. However, the rooms seem to live on their own life and change constantly.
Genre: 1st person horror walking-sim
Team Size: 4
Duration: 1 week
Paradise is a first-person horror game created in an one-week Gamejam.
Stuck in a deserted, endless office, you have to find a way to escape. However, the rooms seem to live on their own life and change constantly.
My responsibilties
- Level concepting & greyboxing
- Asset research & scaling (free model)
- Set dressing, lighting
Creating emotions through architecture
This long hallway creates the impression that the walls are moving closer to you (see video). However, this is not the case: The walls are all not parallel, but slightly rotated (see picture) to create this illusion.
Player’s reaction were unease, shock and disbelief.
Greyboxing & set dressing