Level Design Study
Genre: Asymmetrical multiplayer, survival horror
Individual Project
The goal of this project was to create a Level Blockout for a new, fictional Map of the game Dead By Daylight in Unreal Engine.
Genre: Asymmetrical multiplayer, survival horror
Individual Project
The goal of this project was to create a Level Blockout for a fictional small map of the game Dead By Daylight in Unreal Engine.
My responsibilties
- Research
- 2D Level layout
- 3D greyboxing (including rough lighting)
Greyboxing
Player's POV